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MatheMUSEments

Articles about math in everyday life, written by Ivars Peterson for Muse magazine.

Ivars Peterson is online editor of Science News and Science News for Kids, and he is the author of several mathematics books, including The Mathematical Tourist, and, with Nancy Henderson, two math books for kids: Math Trek: Adventures in the MathZone and Math Trek 2: A Mathematical Space Odyssey.

Spiraling Triangles

Muse, February 2007, p. 26-27: Spirals of triangles tile and crinkle into exotic structures.

The Power of 10

Muse, January 2007, p. 22: Counting by tens isn't always the most convenient way to keep track of things.

The Simpsons and Mathematics

Muse, November/December 2006, p. 44: Here's another reason to watch those Simpsons reruns.

Upgrading

Muse, October 2006, p. 33: Using math to improve your grades.

Climbing a Watery Slope

Muse, September 2006, p. 28: How insects get out of a pond and why cereal clumps in milk.

Count and Capture

Muse, July/August 2006, p. 28-29: An ancient game called awari presents new puzzles.

From Counting to Writing?

Muse, May/June 2006, p. 39: Mysterious clay objects suggest that counting may have led to writing.

By the Numb3rs

Muse, April 2006, p. 43: A popular TV series features a math professor as crime fighter.

Problems to Sharpen the Young

Muse, March 2006, p. 42: Some tricky brainteasers are hundreds of years old.

Hard Cash

Muse, February 2006, p. 33: Slide coins to solve a tricky puzzle.

The Beauty of the Bag

Muse, January 2006, p. 19: There's a lot to ponder in the simple folds of a paper bag.

A Good Plot

Muse, November/December 2005, p. 22: The right sort of display can make looking for names and other information more fun.

Sudoku Mania

Muse, October 2005, p. 25: Join the crowd and use logic to solve these number puzzles.

Icing the Kicker

Muse, September 2005, p. 27: Does making a kicker wait increase his chances of missing a field goal?

Seeing Things

Muse, July/August 2005, p. 19: Splitting light with your fingernail.

Math Music

Muse, May/June 2005, p. 16-17: Turning numbers and patterns into eerie tunes.

Never Lift the Pencil

Muse, April 2005, p. 17: Finding routes to a squiggly mess.

Random Knots

Muse, March 2005, p. 29: Getting all tangled up can be a knotty business.

Chomping to Victory

Muse, February 2005, p. 35: Taking a big bite doesn't guarantee a win.

Advanced Floating

Muse, January 2005, p. 23: Floating isn't something that can be taken lying down.

Earth Hole

Muse, November/December 2004, p. 17: Tracking the path of a stone falling through Earth's center.

Poe, E.: Near a Raven

Muse, October 2004, p. 17: Words can help you memorize a lot of digits of pi.

Tricky Crossings

Muse, September 2004, p. 34-35: Crossing a river can be a brainteasing experience.

Champion Paper-Folder

Muse, July/August 2004, p. 33: Can folding a sheet in half 12 times be so hard?

Sink or Be Sunk

Muse, May/June 2004, p. 28-29: Battle it out on pentomino checkerboards.

Knight's Tour

Muse, April 2004, p. 35: Take a special tour of a chessboard.

Solve It or Die

Muse, March 2004, p. 45: Can you solve a puzzle to save the day?

Infinite Wonders

Muse, February 2004, p. 27: Come visit the mind-boggling Infinity Hotel.

Dog Does Calculus

Muse, January 2004, p. 27: Can a dog do advanced math?

Magic Squares

Muse, November/December 2003, p. 32-33: Searching for a digital good-luck charm.

Up the Magician's Sleeve

Muse, October 2003, p. 42-43: A mind-reading card trick you can try on your friends.

Seeing Spots

Muse, September 2003, p. 34-35: Building portraits out of dominoes.

One-Cut Angelfish

Muse, July/August 2003, p. 27: Fold-and-cut can produce all sorts of amazing shapes and patterns.

What's the Deal?

Muse, May/June 2003, p. 23: It takes a lot of shuffles to randomize a deck.

Flipping a Coin

Muse, April 2003, p. 19: Pennies can show a surprising bias.

It's Not You, It's the Puzzle

Muse, March 2003, p. 21: Sliding-block puzzles can be tricky and tough.

Hailstone Numbers

Muse, February 2003, p. 17: Whole numbers can spring surprises.

Monopoly Cheat Sheet

Muse, January 2003, p. 18-19: There's a lot more to playing Monopoly than just rolling dice and buying properties.

Gambling Dogs

Muse, November/December 2002, p. 45: Training a dog means taking chances.

Tricky Choices

Muse, October 2002, p. 24-25: Voting isn't as simple as it looks.

Global Views

Muse, September 2002, p. 42-43: An artist takes a global viewpoint.

Unfolding Wonders

Muse, July/August 2002, p. 34: An inventor's passion for ingenious mechanisms that fold and unfold.

Batting Streaks

Muse, May/June 2002, p. 35: The randomness of hitting homers.

Mental Math

Muse, April 2002, p. 44-45: Estimating distances.

What a Coincidence!

Muse, March 2002, p. 43: Watch out for birthday surprises.

Multicolored Maps

Muse, February 2002, p. 44-45: Coloring maps can suggest all sorts of puzzles.

Poe's Secrets

Muse, January 2002, p. 44-45: Deciphering mystery passages.

Bunching Buses

Muse, December 2001, p. 39: Waiting at a bus stop can be puzzling.

Decoding Bar Codes

Muse, November 2001, p. 33: Math behind the scenes at a supermarket.

Defending the Roman Empire

Muse, October 2001, p. 34: A mathematical strategy for a risky game in the age of empires.

Weird Bottles

Muse, September 2001, p. 45: Playing with a bottle that has no edge and only one surface.

Dots and Boxes

Muse, July/August 2001, p. 36: Playing dots and boxes isn't merely child's play.

Tilt-A-Whirl Chaos

Muse, May/June 2001, p. 34-35: The wild ride of a Tilt-A-Whirl illustrates chaos.

Lively Tiles

Muse, April 2001, p. 26-27: Puzzling tiling patterns in Dutch artist M.C. Escher's fabulous drawings.

Fancy Folding

Muse, March 2001, p. 24-25: Exploring the mathematical wonders of origami.

Puzzling Art

Muse, February 2001, p. 34-35: Finding a puzzle in a work of art.

Data in Hiding

Muse, January 2001, p. 22-23: Secret messages in a mess of microscopic spaghetti.

Ant Math

Muse, December 2000, p. 23: Learning from calculating ants.

Morphing Art

Muse, November 2000, p. 26-27: Giving images a weird stretch or twist.

Views from Flatland

Muse, October 2000, p. 26-27: What would things look like if you were squished flatter than a pancake?

Tesseracts: Cubes Get Hyper

Muse, September 2000, p. 18-19: Stepping into the fourth dimension.

Tricky Tables

Muse, July/August 2000, p. 26-27: Playing billiards takes a strange bounce.

Weird Dice

Muse, May/June 2000, p. 18: Rolling doubles can get you into trouble with these dice.

Four Corners, Four Faces

Muse, April 2000, p. 26: What can you possibly do with a tetrahedron?

Mirror, Mirror

Muse, March 2000, p. 18: Take a close look at yourself—times four or more!

Juggling by Number

Muse, February 2000, p. 26: Meet a juggling mathematician and be amazed by his fancy moves.

Nice Guys Finish First (Sometimes)

Muse, January 2000, p. 20: It's tough out there on the schoolyard.

Glitter Trap

Muse, December 1999, p. 37: Christmas ornaments never looked so good.

Nature's Numbers

Muse, November 1999, p. 25: We get the chance to give you what you really want--a stunning portrait of a pineapple.

How to Lace Like an Ace

Muse, October 1999, p. 33: If you miss the good old days when tying your shoes was a challenge, have we got a story for you.

Food Counts

Muse, September 1999, p. 34: Finally, a reason to eat candy in class.

Covering Up

Muse, July/August 1999, p. 36: If you develop a strange fascination for Pepto-Bismol bottles after reading this story, don't blame us!

Fair Shares

Muse, May/June 1999, p. 28: Read this and you'll never have to argue about who gets the biggest slice of cake again.

Lizard Game

Muse, April 1999, p. 26-27: The adult male side-blotched lizard plays its own version of rock-paper-scissors. (The teenage ones just play Tomb Raider.)

Knot Magic Not Magic

Muse, March 1999, p. 26-27: DNA, tying your shoelaces, and mathematicians have something in common. Knot!

Square Wheel

Muse, February 1999, p. 26-27: Maybe you can't fit a square peg in a round hole, but that doesn't mean you can't ride a bike with square wheels.

Chasing Arrows

Muse, January 1999, p. 27-28: If you take a strip of paper and tape the ends together the way we tell you, you'll change all space and time! (Not really, but you'll get a cool shape that might amaze your friends.)

Arithmagic

Try out some amazing magic tricks with numbers.

Puzzle archive

MathGolf

MatheMUSEments

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